EDIT: PC patch je podle všeho již také k dispozici.

Konzolová verze REV2 již má následující patch online; PC uživatelé se, podle prohlášení vydaném na japonských stránkách ArcSys, dočkají v dohledné době. No a čeho se dočkáme?

Kromě oprav chyb (jejich popis najdete dál) to bude hlavně rozšíření příběhu, po jehož dohrání se vám navíc odemknou nové figurky ve Figure Mode.

No a zde jsou již slibované bug fixy:

Online Bugs Fixes:

Fixed a bug where PS4 online matches would terminate unexpectedly.

Fixed a bug where, when starting Combo Mode from the Online Lobby or a Player Match Room, the character select screen would not show up and Combo Mode would not start normally.

Battle Related Bug Fixes

Zato:

Fixed a bug where the puddle set by Eddie H was invulnerable.

I-no:

Fixed a bug where I-no could do a regular airdash (not the downward one) from 663.

Ramlethal:

Reduced the time available to follow up after landing a regular throw on Baiken.

Leo:

Fixed a bug where Leo continued reflecting projectiles even after stance counter’s action has been altered (counter YRC still reflecting)

Made it so that Leo does not swap places with grounded opponents while in crumple state.

Johnny:

Fixed a bug where a low air throw would leave the opponent in grounded hitstun.

Kum:

Once 623[K] has left the ground, it cannot be cancelled into 623K~4 any longer.

If 623[K] is still on the ground it can be cancelled into 623K~4 regardless if on whiff or not/

(Double Shiinken is still possible, cancelling landing from 623[K] into 623K~4 was specifically removed.).

Raven:

Fixed a bug where Raven would not lose excitement meter after a whiffed S command grab.

Fixed a bug where the slow from 236P and j.236P/K would not go away.

Answer:

Fixed a bug where Answer would sometimes cling to the wrong position instead of the scroll.